Bernard Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. He keeps his red hair in a pixie cut. This brown eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He was granted arcane powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Gifted, Artistic, Logical. Flaws: Shy. Bonds: Religious. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 5 (-3) | 16 (+3) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Dwarven, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Chad Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west, but his parents moved at a very young age to the north. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Forgetful. Bonds: Slave, Attractive, Immigrant. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 3 (-4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Anselm Appleton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a sickle. He keeps his long blonde hair kept up in a rat tail. His brown unseeing eyes seem to look past you.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
Nim Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. His golden hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Nim embodies much of what other species detest in the Half-Elves. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He loathes his own lifestyle; and a deep hatred of goblins
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies, Job. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 5 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!
