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NPC Generator

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Advanced [show]


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown armored body suit, with a simple blue line shooting up and back down. He has moderate length white hair. His eyes are violet and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Gracey, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a healer and was forced into it by his family

Ideals: Optimist, Impeccable. Bonds: Adventurer, Immigrant, Family. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Vrondiss Imbixtellrhyst, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 cp.


Social Check DCs


Mehen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered white stockings. His crest is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Mehen embodies much of what other species detest in the Dragonborns. He is used to getting what he wants. In part because he is a meticulous planner.

History: Mehen was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Mehen Fharngnarthnost, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Pickering, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with white stripes complete with hood, and carries ceremonial daggers. Her red hair is drawn into a tight pony tail with a skull scrunchie. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.

History: Mary was born in the south. At a young age she loved to build and create. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting, Artistic, Persistence. Flaws: Shy. Bonds: Nature. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Mary Pickering, Female Human Rogue 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 10 (+0)5 (-3)
Skills Investigation +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Rhodochrosite (4 gp).


Social Check DCs

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