Alice Livingstone, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a simple grey robe with tan stripes complete with hood. Her auburn hair is lengthy. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and wants to raise her children well
Ideals: Impeccable, Artistic. Bonds: Family, Poor, Nature. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 100 gp.
Hrathy Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white vest and prefers yellow and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is knotted and matted. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a mountains tribe. When Hrathy reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Flaws: Ugly, Insane, Secretive. Bonds: Nature, Military. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 5000 cp.
Morgran Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Merchant in town.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. Recently the stress of being a Merchant has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he wants revenge against orcs
Ideals: Disciplined. Flaws: Insomniac. Bonds: Job, Military, Enemies. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Citrine (60 gp). 1 Masterwork Common Melee.
Heather Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean violet cloak covering her clean studded leather. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is kept up in a ponytail inside a top hat. Her ears are large.
Personality: She is irascible and easily irritated. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered singing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Masterwork Light wooden shield.
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