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NPC Generator

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Advanced [show]


Ekk Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Beneath her clothing is a huge mess of scar tissue. She keeps her white hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: She is a Slaad in disguise. She dropped out of school before completing her studies. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Slave, Adventurer. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Ekk Harrington, Female Half-Orc Aristocrat 2
Medium (4'11") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 3 (-4)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Eran Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with red lining and desert motifs. With wild blonde hair. This violet eyed easterner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Brewer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and balancing her hectic life and new brewer responsibilities is difficult

Ideals: Joker, Justice. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Eran Tallfellow, Female Halfling Bard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Marastyr Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt with thin tan vertical stripes and pastel pants. Her red hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against gnolls; and many gnolls want her driven away

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marastyr Balderk, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Rolf Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up shield and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a banker and was forced into it by his family

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Nature, Military. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Rolf Harrington, Male Human Fighter 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)5 (-3) 9 (-1)5 (-3)
Skills History -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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