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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur, Artistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Hobart Underfoot, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Chem Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: Born in the south to a Mason, Chem learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Disciplined, Professionalism. Bonds: Job, Adventurer, Enemies. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Chem Comedy, Male Tiefling Rogue 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Harriet Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her hair is brown, silky, and of moderate length. Her green eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Harriet Glenfellow, Female Halfling Wizard 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 7 (-2)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Miner, Cloak learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Miner like his mother before him.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Cloak Grass, Male Tabaxi Cleric 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Banded mail.


Social Check DCs

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