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NPC Generator

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Advanced [show]


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. His eyes are amber and catlike.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He invites people to come help in his community garden.

History: He was born in the west. A gifted student he started as a Sage, but he got bored and became a Armorer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Philantrophist, Fighting. Bonds: Job, Immigrant, Debt. Occupation: Armorer

Voice: French accent

Attributes [hide]

Darrow Whispermouse, Male Halfling Warrior 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Bhevek Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white feathered hat and white clothes. His silver hair is singed and shortened. His green eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Bhevek Tosscobble, Male Halfling Rogue 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (300 gp). 1 Alchemist’s fire.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. She has a slight overbite and is overall scrawny. Her chestnut hair is singed and shortened. Her amber eyes have a joyful gleam in them most of the time.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She takes great joy in being the best Spice Merchant in town.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Portia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Portia High-hill, Female Halfling Ranger 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Zagga Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is unkempt and raggedy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Zagga will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a Beggar, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the south

Ideals: Entrepeneur, Extrovert. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Zagga Roscoe, Female Half-Orc Expert 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)7 (-2) 6 (-2)15 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 4 Antitoxin.


Social Check DCs

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