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NPC Generator

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Ability Scores
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Advanced [show]


Sindri Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of his god around his neck, and a longbow on his belt. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Cynical. Bonds: Poor, Has a crush, Religious. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Sindri Rofferton, Male Gnome Fighter 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 11 (+0)5 (-3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Seraphina Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Seraphina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Carpenter soon after.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Bonds: Mentor, Job. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Seraphina Littlefoot, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 5 (-3)16 (+3) 7 (-2)10 (+0)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Nicholas Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Mercenary, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Nicholas Conway, Male Half-Elf Warrior 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)7 (-2) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Cressel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is thinning but still full. His black unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Emotional. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cressel Victory, Male Tiefling Druid 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 5 (-3)15 (+2)
Skills Intimidation +4, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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