Miles Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His chestnut hair is singed and shortened. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is a Deep Scion in disguise. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Rose (40 gp).
Helja Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in an above average manner. Her tied-back hair is black. Her face is covered beneath a completely black helmet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. Helja abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Entrepeneur, Fighting. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Melee.
Helja Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and blonde with streaks of golden, and is pulled back with small grey clips. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her job bores her to no end. She has decided to make it more interesting.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk; and her religion dominates her actions
Ideals: Passionate. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 gp. 1 Darkwood Buckler.
Dain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His blonde hair is singed and shortened. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: To find somewhere to settle down; and he is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 4 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 pp. 1 Average lock.
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