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NPC Generator

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Advanced [show]


Nuraval Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Flaws: Terse. Bonds: Adventurer, Rich, Attractive, Criminal record. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Nuraval Silverstone, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Rock crystal (30 gp). 1 Banded mail.


Social Check DCs


Yurgunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on her belt. Her tied-back hair is brown. Her blue eyes peer out from beneath her deerstalker grey hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her mother.

History: A powerful slaver made her what she is. She was taken from her home at a very young age. She now spends her time doing works of charity.

Motivation: She is greedy; and retire the richest woman in the west

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Mentor, Slave. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Yurgunn Trueblood, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Healer’s kit.


Social Check DCs


Oriff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple brown robe with red stripes complete with hood. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are violet.

Personality: She has always had a great fascination with Dwarven culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She feels kind of lost in life; and she has decided she is irredeemable

Flaws: Racist, Depressed. Bonds: Criminal record, Immigrant, Rich. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Oriff Foamtankard, Female Dwarf Warrior 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)4 (-3) 8 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Hematite (16 gp).


Social Check DCs


Cimer Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His black hair is matted, messy, and big. His gold eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Cimer Clandestine, Male Tiefling Cleric 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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