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NPC Generator

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Advanced [show]


Ombul Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His black hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Ombul Underbough, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 8 (-1)4 (-3) 7 (-2)14 (+2)
Skills Arcana -1, Investigation -1
Senses Passive Perception 8
Languages Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. She has a moderate pudge and is not very fit. She has dyed her greying brown fur a little too much giving a sharp brown color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Barkeep and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Gifted. Bonds: Has a crush, Job, Criminal record. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Shadow In the Wind, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 15 (+2)19 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Vadania Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in an above average manner. She has a long golden ponytail with little hanging trinkets. Her brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and expand her business

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Vadania Iranapha, Female Elf Commoner 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp.


Social Check DCs


Leshanna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is thinning but still full. She is baby faced.

Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leshanna took refuge in the large cave and found the beat up nunchaku and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Immigrant, Nature, Family. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Leshanna Xistsrith, Female Elf Monk 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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