Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has done his best to style his beige fur to look like a famous performer. He has a dull look in his blue eyes.
Personality: Cloud hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Cloud was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. He then took over the family business and is one of the better Fisher for hire.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Artistic, Persistence. Bonds: Job, Slave, Military. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 3 (-4) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Draconic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 340 gp. 1 Climber’s kit.
Lone Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears dark leathers with embroidery. His cinnamon fur is lengthy. This blue eyed westerner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a wizard, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal writing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Optimist, Artistic. Flaws: Insane, Shy. Bonds: Mentor. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Tomi Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears white trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his feathered white hat.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Blue quartz (8 gp).
Ella Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of morningstars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She believes the world needs to unite to get rid of brigands once and for all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Ella was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Architect.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Enemies, Military. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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