Shamil Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her blonde hair to look like a famous performer. Her face is scarred and worn.
Personality: Shamil wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Blacksmith profession.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Body Guard.
Motivation: To be a Blacksmith again.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Lapis lazuli (16 gp).
Ûshgol Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortbow. His golden hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ûshgol is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Ûshgol grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Extrovert. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Breastplate.
Vlorn Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he dresses in white turtlenecks beneath a brown coat with black slacks. His red hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the west. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He wants revenge against drow; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Optimist. Bonds: Poor, Criminal record, Enemies. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Gynk Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely white suit with green socks and a vest with buckled shoes. Her white hair is long and unkept. Her eyes, though not visible through her cowl, are blue.
Personality: Eccentric and domineering, Gynk will drive conversation. She is a ruthless business woman, a trait she acquired from her mother.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her dancing dream.
Motivation: She is a bit of a kleptomaniac.
Ideals: Extrovert, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Banded mail.
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