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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Phelaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. She has silver hair. Her thin eyebrows rest above her beady red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Phelaia Abstract, Female Tiefling Barbarian 2
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 180 gp.


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is silver and very short. He wears large thick round spectacles.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Logical, Entrepeneur. Bonds: Job, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)4 (-3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nazdûg Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Nazdûg Brady, Male Half-Orc Monk 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 320 gp. 2 Holy water.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy brown pantaloons and a black scarf. His tied-back hair is golden. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Selfish, Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Langdon, Male Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)7 (-2) 8 (-1)12 (+1)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Alexandrite (200 gp).


Social Check DCs

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