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Gale In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a pastel and black robe with the hood down. She has orange fur. She has gleaming, smiling amber eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and doesn't want to be a slave trader and was forced into it by her family

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Gale In the Morning, Female Tabaxi Ranger 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp.


Social Check DCs


Ahrim Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green tunic with blue highlights, and long pastel pants that bunch up around his shoes, and a wedding ring on his right hand. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Ahrim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Job, Adventurer, Rich. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Ahrim Agility, Male Tiefling Adept 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)18 (+4) 8 (-1)14 (+2)
Skills Nature +6, Performance +4
Senses Passive Perception 9
Languages Common, Celestial, Terran, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Onyx (30 gp). 1 Banded mail.


Social Check DCs


Enidda Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long brown hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Disease, Racist, Insane. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Enidda Munggen, Female Gnome Expert 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)6 (-2) 8 (-1)7 (-2)
Skills Athletics -1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his brass crest up. His thin eyebrows rest above his beady red eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dazzazn's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)7 (-2) 7 (-2)11 (+0)
Skills Arcana +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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