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NPC Generator

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Advanced [show]


Uzza Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her silver hair has been sun bleached extensively. Her silver eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. She worked as a nervous Knight and found it very stressful. She has set out to sabotage the competition.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Professionalism. Flaws: Emotional, Mundane. Bonds: Job, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Uzza Flair, Female Tiefling Rogue 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Mormo Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. He sports a flattop hair cut. His fierce red eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Mormo studied abroad. His divine abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Mormo Suspicion, Male Tiefling Commoner 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. 1 Silk rope.


Social Check DCs


Gruk Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Gruk never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Joker, Impeccable. Bonds: Poor, In love. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Gruk Ogden, Male Half-Orc Ranger 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)11 (+0) 14 (+2)4 (-3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp. Aquamarine (300 gp). 1 Masterwork manacles.


Social Check DCs


Anverth Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan shirt with thin blue vertical stripes and brown pants. He wears his brown hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Anverth Welber, Male Gnome Wizard 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 6 (-2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp.


Social Check DCs

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