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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rieta Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is slicked back into a classic pompadour. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Rieta Poetry, Female Tiefling Monk 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dûsh Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, white cloak. His whole body is exceptionally muscular. His head has been shaved. His eyes are gray and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record, Poor. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Dûsh Conway, Male Half-Orc Wizard 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)4 (-3) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shortbow. He has a white handlebar mustache and slicked back white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Arannis wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the north. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Disciplined. Bonds: Immigrant, Attractive, Criminal record. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Arannis Horineth, Male Elf Adept 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 9 (-1)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Chassath Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her crest is scarlet and curly. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with her god.

History: Chassath was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Chassath Caavylteradyn, Female Dragonborn Rogue 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. 1 Magnifying glass. 1 Hourglass.


Social Check DCs

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