Griselda Royal, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She wears a brown collared shirt and white skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a pickaxe. Her chestnut hair is still thick. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She is a great chef.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Griselda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Her religion dominates her actions; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Job, Nature, In love, Religious. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Brown-green garnet (80 gp). 1 Masterwork Common Melee.
Cloud Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a pastel costume with the symbols of death on his torso. He keeps his beige fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west.
Ideals: Optimist, Entrepeneur. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 370 gp. 3 Antitoxin.
Himo Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'10" and wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He wears a broad hat to cover his moderate length auburn hair. His amber eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich northern family. He worked as a nervous Fisher and found it very stressful. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Rich, Job. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Margery Alby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She wears a grey collared shirt and green skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a hand crossbow. She keeps her black hair in a pixie cut. Her eyes are gray and beady.
Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south her family was never financially stable. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1300 sp.
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