Morthos Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his hand crossbow. He is physically well-built. He has done his best to style his purple hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bounty Hunter like his father before him.
Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor
Flaws: Addict. Bonds: Military, Job, Family. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Peridot (80 gp).
Shane Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp.
Einkil Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is knotted and matted. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Locksmith in town.
History: Einkil hails from a village terrorized by dire rats. He was an apprentice working in his father's forge. He struck the Locksmith job and began his own company from there.
Motivation: A deep hatred of dire rats.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Helen Tickle, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Sage, and she perpetually has her monstrous two handed axe ready. She has wavy chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.
History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Merchant, but she got bored and became a Sage. She then took over the family business and is one of the better Sage for hire.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 40 gp. Hematite (12 gp).
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