Verna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her auburn hair is thinning but still full. She has gleaming, smiling hazel eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Verna was born on a far northern island where she grew up under the tutelage of her mother, an expert Map Maker. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Justice, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Quarethon Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is heavily combed to the left. He wears a mask on his face.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tiefling compassion
Ideals: Artistic, Fighting. Flaws: Racist, Shy. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 140 gp. 1 Banded mail.
Geoffrey Tattersall, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He wears a feathered hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Immigrant. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Damien Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple red robe with tan stripes complete with hood. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. His silver hair is cut short. His eyes, though not visible through his cowl, are violet.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Damien and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Damien discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Damien fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Adventurer. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
