Drogo Halsey, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Vapula Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, green cloak. Her hair is cut close to her head. She has red eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a great chef.
History: Vapula hails from a village terrorized by orcs. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Ideals: Gifted. Flaws: Secretive. Bonds: Enemies, Rich. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Nordak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. Some 9 years later his spouse died after the birth of his son. Heartbroken, Nordak never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Philantrophist, Logical. Bonds: Rich, In love, Enemies. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Jade (70 gp).
Marastyr Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.
History: When she was but 8 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
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