Seven Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears rags and sports a simple walking cane. She is muscular with a powerful set of arms. Her orange fur is unkempt and raggedy. She has green eyes and a brown hat with a white feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also hits on women, regardless of circumstances.
History: She got into the Ruler business at a young age. Her family was turned out during the war. She and her family wandered west to less war torn lands. She then took over the family business and is one of the better Ruler for hire.
Motivation: She's attracted to the PC; and she wants to get laid
Flaws: Ugly, Sensitive, PTSD. Bonds: Poor, Has a crush, Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 pp.
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her auburn hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Roofer, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Bonds: Rich, Enemies, Job, Slave. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Norkruuth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Marshal. He wears his bronze crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.
History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many dire rats want him driven away; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Insane, Cynical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp.
Margery Quinton, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries a battered shortbow and tarnished monstrous two handed axe as well. She is bald on top and has large golden tufts of hair around her ears. She has amber eyes.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the north. Margery was born on a far western forest where she grew up under the tutelage of her mother, an expert Healer. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To get a good night's sleep; and to protect her home
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Guardian, Immigrant. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Malachite (5 gp).
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