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NPC Generator

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Advanced [show]


Chaedi O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a violet Stetson hat and violet clothes. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her thin eyebrows rest above her beady green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. Chaedi was born on a far eastern desert where she grew up under the tutelage of her father, an expert Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Disciplined, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Chaedi O'Leary, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Purban Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red cloak and cross-gartered black stockings. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This blue eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Purban Underfoot, Male Halfling Wizard 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)6 (-2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Amber (50 gp). Obsidian (4 gp). Deep blue spinel (500 gp).


Social Check DCs


Merihim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black costume with the symbols of death on his torso. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and he has a crush on the local dyer

Flaws: Emotional. Bonds: Has a crush, Poor, Adventurer. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Merihim Cheer, Male Tiefling Fighter 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Callybon Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has a slight overbite and is overall scrawny. She has slicked back black hair. She has gleaming, smiling green eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.

History: She was raised in a island tribe. She moved out north to avoid the crime she committed. She now spends her time doing works of charity.

Motivation: To be a Glassblower again; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Lazy. Bonds: Nature, Criminal record, Job. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Callybon Fiddlefen, Female Gnome Monk 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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