Bendoo Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her whip always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is lengthy. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Silk rope.
Drenna Lancaster, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her hair is long and black with streaks of silver, and is pulled back with small white clips. This blue eyed easterner is not easily forgotten.
Personality: Drenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her son; and to share knowledge with the world
Ideals: Entrepeneur, Impeccable, Logical. Flaws: Mundane. Bonds: Family. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Light steel shield.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey cloak and cross-gartered yellow stockings. He has wavy white hair. His green eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Priest, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Miner.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Wiggens Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Marshal. His blonde hair has been sun bleached extensively. This hazel eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wiggens is combative with any and all who dare try his patience in the slightest.
History: The child of a Bowyer, who enjoyed hunting, Wiggens was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp. Eye agate (13 gp).
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