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NPC Generator

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Advanced [show]


Gruk Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his hand crossbow. His tied-back hair is blonde. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Lazy. Bonds: Attractive. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Gruk Rutherford, Male Half-Orc Warlock 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Solomon Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Solomon studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Solomon Iranapha, Male Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)5 (-3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Glassblower does. His silver hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor.

Ideals: Athletic. Bonds: Job, Religious, Mentor, Family. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Adelard Tindall, Male Human Aristocrat 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Calcitro Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Calcitro Fastfoot, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)3 (-4) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Golden pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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