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Advanced [show]


Rosalind Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is matted, messy, and big. Her eyes are brown and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Criminal record. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Rosalind Hildenman, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)8 (-1) 10 (+0)9 (-1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp.


Social Check DCs


Theren Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his scythe. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theren was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: American accent

Attributes [hide]

Theren Ariessus, Male Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a red and tan handkerchief worn on his right side. His red hair is lengthy. He is baby faced.

Personality: Ortegar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of brigands once and for all.

History: Ortegar was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Fighting. Bonds: Enemies, Job, Criminal record. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Ortegar Hogcollar, Male Halfling Wizard 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp. 3 Alchemist’s fire.


Social Check DCs


Henry Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greataxe. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has blue eyes and a yellow hat with a green feather.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Hildenman, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)8 (-1) 7 (-2)12 (+1)
Skills Athletics +0, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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