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NPC Generator

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Advanced [show]


Nazdûg Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Mayor business at a young age. His childhood dream was to be a Navigator, but he was a colossal failure. He has drifted from career to career and currently works as a Mayor.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Nazdûg Blythe, Male Half-Orc Cleric 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)4 (-3) 13 (+1)6 (-2)
Skills History -1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. 3 Alchemist’s fire.


Social Check DCs


Paela Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she has a large white mantle and cape that has been intricately interwoven into her black robe. Her brown hair is heavily combed to the right. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Paela studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and retire the richest woman in the west

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Paela Porridgepot, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugolina Axton, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her auburn hair is still thick. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Actor business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She desires power and/or immortality; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Hugolina Axton, Female Human Warlock 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. 3 Thunderstones.


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Dyer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Aramil Mellerelel, Male Elf Warrior 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 4 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 2 (-4)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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