Skûn Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His blonde hair is matted, messy, and big. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. An abacus with copper, silver and gold markers (120 gp).
Thea Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. Her golden hair is cut short with large spiked bangs in the front. She has green eyes and a white hat with a yellow feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of brigands once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to get laid; and many brigands want her driven away
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Attractive, Enemies, Has a crush. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. 1 Banded mail.
Zaffrab Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is red and curly. This amber eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Zaffrab was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 15 years.
Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Fearful. Bonds: Enemies, Military, Job. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. White pearl (90 gp).
Imsh Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He usually wears his black robe and has his scythe always slung over his shoulder. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.
History: He was born in the north, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Mentor. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Jet (150 gp).
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