Great In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown tunic with grey highlights, and long blue pants that bunch up around her shoes. She has no fur. Her eyes are a pleasant blue.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. Great is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised in a forest tribe. Great liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister; and wants to raise her children well
Flaws: Ugly. Bonds: Poor, Has a crush, Family, Nature. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 1 Smokesticks.
Hadwisa Reid, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze, and carries shields. She has styled her red hair well, parting it to the right. She is baby faced.
Personality: Hadwisa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She also has developed a complete distrust of the Barber profession.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Barber again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Vola Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears black trousers with pastel and red striped suspenders. She wears various colorful collared shirts. She sports black long hair. Her face is covered beneath a completely black helmet.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Vola was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Margery Marley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Justice, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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