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NPC Generator

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Advanced [show]


Neega Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of hand crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has silver hair. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is obsessed with a lost civilization.

History: Neega hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Neega never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Many giants want her driven away.

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, In love. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Neega Branson, Female Half-Orc Cleric 3
Medium (5'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)12 (+1) 7 (-2)6 (-2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Dûshrat Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and red tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short. His eyes are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: He was born in a small island village. After coming to the age of reason, Dûshrat took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Dûshrat Hampton, Male Half-Orc Ranger 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Investigation +0, Stealth +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp.


Social Check DCs


Tagga Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white painted combat armor at almost all times. Her hair is auburn and curly. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Tagga lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the south, certain she would find work there.

Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and to reunite with her absent mother

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Tagga Astley, Female Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 3 (-4)5 (-3) 12 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a lance. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to clean up the streets

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor, Guardian. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Gilbert Wakefield, Male Human Adept 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)8 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs

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