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NPC Generator

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Advanced [show]


Lance Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. His long auburn hair is drawn into a two foot long braid. His eyes are likewise violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Military. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Lance Loccisano, Male Half-Elf Fighter 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 6 (-2)6 (-2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Quilla Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her hair is auburn, silky, and of moderate length. Her eyes are brown and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Quilla is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and wants to raise her children well

Flaws: Depressed. Bonds: Poor, Attractive, Family, Nature. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Quilla Umbodoben, Female Gnome Cleric 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Violet garnet (500 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tight fitting grey shirt and pants. Her tied-back hair is black. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Calm and collected, she is a well trained Carpenter. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born in the east her family was never financially stable. Oriff was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriff decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Carpenter soon after.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Artistic. Bonds: Job, Poor, Criminal record. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriff Daraln, Female Dwarf Warlock 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Ozyman was born on a far northern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Ozyman Fastfoot, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. 1 Everburning torch.


Social Check DCs

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