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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agnes Stanton, Female Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Agnes will drive conversation. She cannot resist a sob story and will often dote over anyone who has one.

History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Agnes Stanton, Female Human Expert 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Glûk Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Glûk was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Glûk Tinley, Male Half-Orc Warrior 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Roge High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Adventurer. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Roge High-hill, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Eiravel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Eiravel will drive conversation. He is harsh and unforgiving.

History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Eiravel Mellerelel, Male Elf Barbarian 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 pp. Obsidian (4 gp). Carnelian (70 gp).


Social Check DCs

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