Silaqui Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She carries with her a set of rapiers on her belt, each one with a emerald on the hilt. Her brown hair is braided into rings. She has hazel eyes.
Personality: Silaqui speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Silaqui enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was a Sellsword, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Flaws: Hedonist, PTSD. Bonds: Slave. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp. 1 Masterwork Common Melee.
Dain Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.
Personality: Dain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Extrovert, Logical. Flaws: Secretive, Insane. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
Edge Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her lavender fur is slicked back into a classic pompadour. She has a dull look in her green eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.
History: Edge was raised in a hard working conservative environment. She has had some formal painting training, and achieved minor success. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Uthemar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of luck on his torso. He carries a battered whip and tarnished bastard sword as well. With bright red hair and a scraggly beard. His thin eyebrows rest above his beady hazel eyes.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly, Insane. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
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