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NPC Generator

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Advanced [show]


Three Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears pastel painted combat armor at almost all times. Her fur, while still mostly red, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Rich. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Three Of Spirit, Female Tabaxi Paladin 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 5 (-3)7 (-2)
Skills Animal Handling -1, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is dressed in an above average manner. She has dyed her greying black crest a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Dentratha Hashphronyxadyn, Female Dragonborn Expert 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 8 (-1)8 (-1)
Skills Religion +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp. Deep blue spinel (200 gp).


Social Check DCs


Mary Winchester, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large brown jacket. She has moderate length red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and wants to open a new tavern

Flaws: Greedy, Antagonistic. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Miller

Voice: Stutters

Attributes [hide]

Mary Winchester, Female Human Barbarian 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cecily Ramsay, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She wears a Stetson hat to cover her moderate length golden hair. She has violet eyes.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the west to a Weaver, Cecily learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. In the meantime she has taken over work as a Weaver and occasionally as a mercenary.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Enemies, Has a crush, Job, Adventurer, Criminal record. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Cecily Ramsay, Female Human Cleric 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 13 (+1)12 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Silver pearl (80 gp).


Social Check DCs

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