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NPC Generator

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Advanced [show]


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy brown suit. His fur is beige and very short. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Junk Dealer. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Nature, Rich. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Leaf In the Storm, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 160 gp.


Social Check DCs


Gilbert Digby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He keeps his long blonde hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic, Selfish. Bonds: Attractive, Adventurer, Rich. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Gilbert Digby, Male Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +0, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Iolite (40 gp).


Social Check DCs


Cairn Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His red eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Cairn grew up listening to his father's many stories. Through the years after Cairn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cairn's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Cynical, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Cairn Glee, Male Tiefling Ranger 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Riswynn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a fancy grey dress. Her whole body is exceptionally muscular. She has slicked back brown hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Riswynn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She left for the east, certain she would find work there.

Motivation: Revenge; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Military, Mentor. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Riswynn Eversharp, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 9 (-1)6 (-2)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 pp. Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs

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