Tenena Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her red hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To be a Map Maker again.
Bonds: Attractive, Guardian, Rich, Slave, Job. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 19 (+4) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Fax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Assassin and is in decent physical shape. His bronze crest is still thick. He has gleaming, smiling gold eyes.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Mayor mother left him crippled. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: To find somewhere to settle down; and to reunite with his absent mother
Ideals: Artistic, Gifted. Flaws: Insane, Disease, Mundane. Bonds: Family. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 290 gp. 3 Smokesticks.
Gimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a blue hat with a red feather.
Personality: Gimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. After coming to the age of reason, Gimble took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Poor, Mentor. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Citrine (60 gp).
Bertram Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His golden hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Gardener in town.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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