Percival Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy violet pantaloons and a tan scarf. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He uses divination through singing.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the ruined castle and found the beat up kukri and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins; and revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Vonana Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin black vertical stripes and brown pants. She carries a battered pickaxe and tarnished hand crossbow as well. She wears her red hair up in a very large beehive style do. She has gleaming, smiling amber eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Adventurer, Immigrant. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 6 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Iolite (30 gp).
Tenena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a small toy that she constantly fidgets with.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Rhogar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His copper crest is singed and shortened. His eyes are a pleasant gold.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rhogar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Bloodstone (20 gp).
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