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NPC Generator

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Advanced [show]


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a tan small hat and tan clothes. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He has always had a great fascination with Tiefling culture. Flattery will make him almost putty in your hands.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Scribe, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Racist, Selfish. Bonds: Poor, Job, Guardian. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Fonkin Daergel, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)11 (+0) 7 (-2)16 (+3)
Skills Nature +2, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hupe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries daggers. His hair is red and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Joker. Bonds: Adventurer, Attractive, Criminal record. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Hupe Tosscobble, Male Halfling Warlock 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 220 gp. Lapis lazuli (14 gp). Zircon (40 gp). Peridot (40 gp).


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long white hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of gnolls once and for all.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 13 years.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Passionate. Bonds: Attractive, Enemies, Nature, Job, Rich. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Dain Glanhig, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His blonde hair, when down, is lengthy. He has gleaming, smiling gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Calcitro and his spouse have recently divorced.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Calcitro Brightmoon, Male Halfling Wizard 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs

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