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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with white lining and desert motifs, and is pretty ugly. His long auburn hair is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is harsh and unforgiving.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Days after completing his studies, news broke out that his hometown was attacked by giants. Curran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge.

Flaws: Ugly, Antagonistic, Racist. Bonds: Enemies, Mentor. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Curran Strongbones, Male Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 5 (-3)8 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a black costume with the symbols of his god on his torso. His top hat is riddled with cuts and holes. He has red eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Engraver

Voice: French accent

Attributes [hide]

Pijjirik Qyxpahrgh, Male Dragonborn Bard 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)4 (-3) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Glim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Glim Munggen, Male Gnome Warrior 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a colorful flower in his brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Flaws: Insane, Disease. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Manfred Barclay, Male Human Warrior 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)7 (-2) 6 (-2)8 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. Red-brown spinel (160 gp). Deep green spinel (160 gp). 1 Half-Plate.


Social Check DCs

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