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NPC Generator

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Advanced [show]


Felosial Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is knotted and matted. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, PTSD, Insane, Fearful. Bonds: Religious. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Felosial Ofandrus, Female Elf Rogue 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)11 (+0) 5 (-3)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Shax Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black top hat and black clothes. Her hair is blue and curly. Her eyes are likewise gold.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of illithids once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Merchant, but she got bored and became a Hunter. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and to be a merchant again

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Shax Obscure, Female Tiefling Warrior 1
Medium (4'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Gilbert Southey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Joker. Bonds: Adventurer, Immigrant, Enemies, Religious. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Gilbert Southey, Male Human Ranger 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 8 (-1)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baradad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His red crest is braided into rings. This red eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baradad is combative with any and all who dare try his patience in the slightest.

History: Baradad was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Joker, Justice. Bonds: Family. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Baradad Raghthroknaar, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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