Hugolina York, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is singed and shortened. Her eyes are violet and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Hugolina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Armorer and was forced into it by her family; and wants to raise her children well
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Rich, Family. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Myathethil Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. She wears a small hat to cover her moderate length chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast plains. She worked as a nervous Glassblower and found it very stressful. She inherited the family business which she has now maintained for 12 years.
Motivation: Find a way to reverse the transformation of her brother; and sabotage a competitor
Flaws: Cynical. Bonds: Immigrant, Nature, Job, Family. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp. Tiger eye turquoise (7 gp).
Agatha Ryland, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. With bright blonde hair. Her ears are large.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She doesn't get along with people that don't share her tastes; and doesn't want to be a cartwright and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Family, Guardian. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. Amber (100 gp). 1 Masterwork Musical instrument.
Cumpen Offund, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. She keeps her long auburn hair kept up in a rat tail. Her eyes are gray and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the south. Cumpen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Marry her sister to traveling adventurers; and she is compelled to act according to her religious beliefs
Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Religious, Rich. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 17 (+3) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 100 gp. 1 Masterwork Common Melee.
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