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NPC Generator

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Advanced [show]


Quarethon Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green leather gloves, a green jacket, and tight pants. He has done his best to style his rusty crest to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Quarethon Shestendeliath, Male Dragonborn Cleric 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)6 (-2) 11 (+0)11 (+0)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Yurgunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is drawn into a tight pony tail with a card scrunchie. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Poor, Religious. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Yurgunn Daraln, Female Dwarf Monk 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)9 (-1) 6 (-2)7 (-2)
Skills History +1, Investigation +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 150 gp.


Social Check DCs


Merla Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and chestnut. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with painting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Rich, Attractive, Family. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Merla Deephollow, Female Halfling Ranger 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Flask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She wears a wide-brimmed hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Born in the west her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Criminal record. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Flask Grass, Female Tabaxi Fighter 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 110 gp.


Social Check DCs

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