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NPC Generator

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Advanced [show]


Windy Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a fancy pastel dress. Her cinnamon fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: Windy hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. A true patriot, Windy would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 3 years old her parents immigrated from the south. She moved from fad to fad and when she turned 15 she discovered singing. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Athletic, Artistic. Bonds: Attractive, Military, Immigrant, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Windy Shore, Female Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 12 (+1)12 (+1) 4 (-3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Delebean Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Delebean Murnig, Male Gnome Commoner 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Two Llamas Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears a brown costume with the symbols of the sun god on his torso. He wears a Stetson hat to cover his moderate length red fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: Two Llamas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: Two Llamas was born in the north. At a young age he loved to build and create. Cursed with unlife at a very young age, Two Llamas has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Persistence. Flaws: Shy, Disease. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Two Llamas Hummingbird, Male Tabaxi Bard 3
Medium (6'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Creega Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her golden hair well, parting it to the right. She has hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Creega hails from a village terrorized by dire rats. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Baker for the past few years.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Creega Browning, Female Half-Orc Barbarian 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs

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