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NPC Generator

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Advanced [show]


Mastema Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a black suit. She wears a broad hat to cover her moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mastema took refuge in the old dungeon and found the beat up kukri and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Nature. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mastema Flair, Female Tiefling Commoner 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)5 (-3) 9 (-1)10 (+0)
Skills Investigation -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. His white hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is content

Ideals: Joker. Flaws: Cynical, Mundane. Bonds: Slave. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Gimble Ningel, Male Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)3 (-4) 12 (+1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Verna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky white painted plate armor. Her brown hair is well kept. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. By chance she met her sister recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Family, In love. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Verna Kettlewhistle, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Paymon Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His hair is purple and curly. His eyes are a pleasant white.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Paymon lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paymon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Optimist, Joker. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Paymon Talent, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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