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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ortegar Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His blonde hair is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Ortegar was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He struck the Bowyer job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Ortegar Thistletop, Male Halfling Rogue 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4 Acid flasks.


Social Check DCs


Spear On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, pastel cloak, and a wedding ring on his left hand. His fur is orange and curly. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Ugly, Terse, Antagonistic. Bonds: In love, Adventurer, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear On the Water, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)8 (-1) 5 (-3)12 (+1)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear grey tank tops with red pants. His hair is brown and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Marshal, Ernest learned a great deal about his father's area of expertise. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Marshal job and began his own company from there.

Motivation: To unite with his sister.

Flaws: Ugly, Fearful. Bonds: Family, Job, Nature. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Ramsey, Male Human Fighter 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)13 (+1) 10 (+0)12 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Chalcedony (70 gp).


Social Check DCs


Shifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her yellow fur is knotted and matted. She is baby faced.

Personality: She is overprotective of those who hire her services. She is lazy and tries to find solutions quickly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a priest again

Ideals: Optimist. Flaws: Lazy, Mundane. Bonds: Guardian, Job. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Grass, Female Tabaxi Warrior 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 5 Acid flasks.


Social Check DCs

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