Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her brown fur down. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born several months after her mother was called into army service. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Dagger was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Someone believes her a fraud; and many dire rats want her driven away
Ideals: Impeccable. Bonds: Rich, Attractive, Enemies, Military, Nature. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp.
Leaf In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His beige fur is smooth and relatively long. His thin eyebrows rest above his beady copper eyes.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. A true patriot, Leaf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 4 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp.
Everard Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a bastard sword on his belt and is in decent physical shape. His golden hair is heavily combed to the right. His eyes, though not visible through his cowl, are gray.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Two Llamas Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel deerstalker hat and pastel clothes. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a skull on it. Her fur is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Two Llamas was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants to meet her childhood hero; and revenge
Flaws: Hedonist, PTSD. Bonds: Attractive, Enemies, Adventurer. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1500 sp.
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