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NPC Generator

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Advanced [show]


Fenriz Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Fenriz Vice, Male Tiefling Cleric 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Tawna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She never wears the same outfit twice, unless she absolutely has to.

History: Tawna was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Baker like her mother before her.

Motivation: Further expansion of business; and money/treasure

Ideals: Athletic, Artistic. Bonds: Rich, Attractive, Job. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Tawna Deephollow, Female Halfling Wizard 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long cinnamon fur is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Military, Job. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp. Blue quartz (15 gp). Rock crystal (70 gp). Amber (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Greeba Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She has done her best to style her golden hair to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Greeba was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Poor. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Greeba Hackney, Female Half-Orc Paladin 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs

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