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Riswynn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is wavy and long. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and she loathes her own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Riswynn Foamtankard, Female Dwarf Cleric 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 14000 cp.


Social Check DCs


Berrian Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. He wears his white hair up. He has a dull look in his hazel eyes.

Personality: Berrian is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Berrian took refuge in the large cave and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, In love, Nature. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Berrian Jenkins, Male Half-Elf Paladin 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His hair is black and curly. This blue eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ombul took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Bonds: In love, Military, Immigrant, Nature. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ombul Strongbones, Male Halfling Rogue 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He wears his red hair down. His red eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Assassin, who enjoyed hunting, Cressel was taken on many hunting expeditions. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying sister.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Cressel Grace, Male Tiefling Warlock 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 7 (-2)11 (+0)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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