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Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. His head has been shaved. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Intimidation -1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Tourmaline (110 gp).


Social Check DCs


Kriv Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his shield always slung over his shoulder. His gold crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Kriv embodies much of what other species detest in the Dragonborns. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. Kriv liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and doesn't want to be a engraver and was forced into it by his family

Flaws: Antagonistic, Disease. Bonds: Family, Nature, Enemies. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Kriv Raghthroknaar, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 5 (-3)10 (+0) 5 (-3)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Deep green spinel (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he wants revenge against drow

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Immeral Ariessus, Male Elf Wizard 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Bethrynna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it, and is pretty ugly. She has a very tight haircut. She has violet eyes and a blue hat with a white feather.

Personality: Bethrynna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Ruler father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom.

Ideals: Artistic. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Bethrynna Meliamne, Female Elf Aristocrat 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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