Skûn Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Spice Merchant, but he was a colossal failure. During his travels, Skûn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skûn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Skûn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Sabotage a competitor; and a deep hatred of brigands
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Rûg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 6 (-2) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Henry Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the south, but his parents moved at a very young age to the north. Henry was born on a far southern desert where he grew up under the tutelage of his mother, an expert Herbalist. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac, Fearful. Bonds: Immigrant, Job. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 4 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp.
Vapula Chant, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her brown hair is heavily combed to the right. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Mundane, Shy. Bonds: Religious. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Tourmaline (60 gp).
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