Eran Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and red workpants. Her shirt is tan, and she wears a heavy red leather apron most of the time. She has moderate length auburn hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eran is depressed about a lot of things. She tends to be a nihilist. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Eran lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally
Flaws: Depressed, Insane. Bonds: Criminal record, Family, Job. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp. 1 Tanglefoot bags.
Qualen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His silver hair is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.
History: Qualen was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Rich, Job, Nature. Occupation: Detective
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Akmen Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear black clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Nature, Job, In love. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 1800 sp.
Bathin Absence, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tattered old clothes. His blue hair is unkempt and raggedy. His eyes are white and catlike.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bathin was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. In his 13th year, his parents were killed by a illithids raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp. Coral (90 gp).
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